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This International Haven is for Enthusiasts of Flight Simulation, Especially those interested in creating their own scenery, or Aircraft Re-paints who are looking for a friendly, Informative clubhouse atmosphere.


    SCENERY CREATION PART 4

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    G-GMDH

    Posts : 863
    Join date : 2015-09-19
    Location : Central Italy

    SCENERY CREATION PART 4

    Post by G-GMDH on Wed Nov 23, 2016 8:15 pm

    Whilst flying over the newly made photo real scenery I spotted two large inland waterways worthy of an edit. No problem, so fire up FSET and press the "I" import button to display the saved scenery grid from your previous work.

    As before using the "SHIFT" and mouse pointer make all the squares red. Then with the "CTRL" and mouse pointer select the box or boxes containing the water to edit.

    Make certain you have the correct Download Resolution default is 1, Service selected = GE, Area Snap = OFF, Create Masks = YES, Comp. Scenery = NO and use Cache = No.

    Now edit the pink mask BMP of the inland waterway this time using the colour yellow.

    As before drag the Area Mask Info file over the compiler folder to generate the bgl for FSX.

    Once done add this to the scenery within Canada your FSX photo real scenery folder and let it over-wright the old bgl.



    Last edited by G-GMDH on Sat Oct 14, 2017 2:12 pm; edited 2 times in total
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    ddavid

    Posts : 407
    Join date : 2015-09-14

    Re: SCENERY CREATION PART 4

    Post by ddavid on Wed Nov 23, 2016 10:05 pm

    +1 on 'outstanding job', Mike - great contribution. Thanks!

    Cheers - Dai. Cool

      Current date/time is Sat Nov 25, 2017 5:01 am