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    Making a new airfield for FSX flight simulator Part 1 of 2

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    G-GMDH

    Posts : 786
    Join date : 2015-09-19

    Making a new airfield for FSX flight simulator Part 1 of 2

    Post by G-GMDH on Fri Jun 17, 2016 2:02 pm

    Making a new airfield for FSX flight simulator Part 1 of 2

    Let me first point out that I am not an expert in making airfields and the very limited knowledge that I do have has come from trial and error, burning the mid-night oil and drinking lots of tea, very British.

    No I didn't RTFM.

    Thank you to all of those hard working people who have given us the FREE software and web sites listed below.

    This is the way I do it, there may be other ways, please read on....


    What you will need in the way of software and web sites...

    1. FS Earth Tiles (I also use this to make photo real scenery) If you need a working copy PM with your email.

    2. Airport Design Editor, ADE 165 you can download this from here....      http://www.scruffyduck.org/downloads/4584110854

    3. Altitude calculator using this web site.......           http://www.altitude.nu/

    4. Decimal converter for Lat and Long using this web site.....       https://www.fcc.gov/media/radio/dms-decimal


    Before you use the Airport Design Editor ADE 165 you need the following.....

    1. A satellite image of your proposed airfield.

    2. The Lat and Long of the centre of the airfield and the top left hand corner (NW) and bottom right hand corner (SE) of the satellite  image.

    3. The altitude of the airfield.

    So lets start with getting the satellite image. You will need to be connected to the internet.


    Open up FS Earth Tiles.

    Using the zoom button over on the right hand side click out to 12.





    Over on the left hand side is the down load resolution which defaults to 1, leave this un changed. Please see image below.

    Also over on the left hand side set the following.....


    Earth Service = Bing or GE

    Scen. Compiler = FSX

    Area Snap = OFF

    Create Masks = NO

    Comp. Scenery = NO

    Use Cache = NO






    Your ready now to move the satellite image map to your desired airfield location. When you have found the airfield location you can then zoom to 1 to get a close up view. With the blue DRAW button mark around the area of your airfield and then PRESS the green START button. Your tiles will start down loading. On completion select the 2 points (this can be found in the blue shaded area called Area Def. Mode) and the Lat and Long these are the top left (NW) and bottom right hand (SE) corners of the satellite image. Also change the 2 Points button to 1 Point and note the Lat and Long, this is your centre of your airfield. Please see image below.





    You now need to convert the Lat and Long into decimal figures no problem because the conversion web site listed in the introduction will do this for you.

    Then go to your C drive look for FSET and in the WORK folder you will see the BMP image of your airfield.

    So hopefully at this stage you now have a satellite image of your new airfield, its altitude in metres, the centre Lat and Long and the corners Lat and Long in decimal.

    Now we can start to build the airfield using ADE 165 in part 2.


    Last edited by G-GMDH on Sun Jun 19, 2016 7:32 pm; edited 2 times in total
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    ddavid

    Posts : 378
    Join date : 2015-09-14

    Re: Making a new airfield for FSX flight simulator Part 1 of 2

    Post by ddavid on Fri Jun 17, 2016 6:42 pm

    Excellent tutorial - I need to do this very thing with the grass strip at Glenforsa - the FSX co-ords are wrong etc, Many thanks, Mike!

    Cheers - Dai. Cool
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    G-GMDH

    Posts : 786
    Join date : 2015-09-19

    Re: Making a new airfield for FSX flight simulator Part 1 of 2

    Post by G-GMDH on Fri Jun 17, 2016 7:13 pm

    My pleasure Dai, FSX totally mucked that one up as the RW is several fields away as you already know.

    Cheers, Mike.

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    Re: Making a new airfield for FSX flight simulator Part 1 of 2

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