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    The "Reality" of Photoscenery

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    britfrog

    Posts : 728
    Join date : 2015-09-15
    Location : In the Pyrenees

    The "Reality" of Photoscenery

    Post by britfrog on Mon Jan 04, 2016 10:03 am

    Here are some pics which  for me blur the frontier between Reality and our simming, expand them to full page to fully appreciate how good our sim can be, and please examples of your own
    most of these were taken using fset at -2 resolution which isnt available everywhere , these pics are as FSX made them , not modded in any way.

    fancy looking at someones allottment?


    Buzzing the tennis players


    this a place I go to a lot in the summer, as the beach is clear and there are only a few bars open this i would guess is february


    checking out the cats in harbour




    I love the rocks under the water in these pics, zoom in




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    ddavid

    Posts : 407
    Join date : 2015-09-14

    Re: The "Reality" of Photoscenery

    Post by ddavid on Mon Jan 04, 2016 7:37 pm

    Those screen shots certainly are very respectable, Nigel - thanks for sharing, mate!

    Cheers - Dai. Cool
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    britfrog

    Posts : 728
    Join date : 2015-09-15
    Location : In the Pyrenees

    Re: The "Reality" of Photoscenery

    Post by britfrog on Sat Jan 16, 2016 7:14 pm

    a few new pics of our real world firstly London, now this would be worthwhile doing if you could get rid of the stupid autogen blocks of buildings

    this is Waterloo station



    And the houses of Parliament



    and Lastly the Port of Genoa

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    ddavid

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    Join date : 2015-09-14

    Re: The "Reality" of Photoscenery

    Post by ddavid on Sat Jan 16, 2016 7:52 pm

    Ah, the Ol' Smoke (my birthplace!) - nice work.

    On the autogen front, why not set the slider to zero - or doesn't that work with photoscenery?

    Cheers - Dai. Cool
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    britfrog

    Posts : 728
    Join date : 2015-09-15
    Location : In the Pyrenees

    Re: The "Reality" of Photoscenery

    Post by britfrog on Mon Jan 18, 2016 9:56 am

    hi m8 yes i do set the autogen at 0 and even disable some sceneries in the scenery directory but some stuff still gets produced, I want to scan London ( i believe Mike already has) but the quantity of these random blocks sort of spoils things.
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    kevinfirth

    Posts : 45
    Join date : 2015-10-27
    Age : 43
    Location : Kidderminster, UK

    Re: The "Reality" of Photoscenery

    Post by kevinfirth on Sun Jan 24, 2016 1:58 am

    They are default placed scenery objects and can be eliminated with an exclude file created in SBuilderX
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    britfrog

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    Join date : 2015-09-15
    Location : In the Pyrenees

    Re: The "Reality" of Photoscenery

    Post by britfrog on Sun Jan 24, 2016 9:55 am

    Thanks for that Kevin, but how practical/ easy is it to creat an exclude zone the size of London?

    Interestingly I initially used simbuilder, well was on the steep learning curve, and was finding simbuilder quite buggy and prone to ctd's and lock ups when you recommended FSET , of course I am now an FSET enthusiast , so am I correct in assuming that Simbuilder has more functions? I do remember being shown by Russ White how to make an exclusion zone so shall have to reinstall simbuilder and go from there

    Thanks

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